8 New Screens from E3 Demo

CLGamer had the chance to try out one of several playable demos of Fable III at E3, and ventured through the world of Aurora.

“In the segment I had the opportunity to play, I was an evil aligned female, guiding an older gentleman through a cave, where enemies appear, as you have to save the cowardly companion from them. The face buttons correspond with melee attacks (X), ranged attacks (Y), magic attacks (B) as well as evasion (A). While the hack and slash nature seemed stilted in the demo, only allowing one melee attack without a commencement of more melee blows, going from melee to ranged to magic provides a powerful combination is its own right. Holding the left trigger down will let you aim your ranged attacks at whatever enemy is in front of you. Holding down any of the offensive buttons will enable you to land a significantly more powerful blow, one that either straight up attacks (melee), provide an AE affect around you that wipes out the opposition (magic) or aimed towards adversaries ahead of you (ranged). Jon Eckersley, senior artist to Fable III, mentioned that magic in the final build will now be based off bracelets to help simplify things eve more, while also being able to combine various magics together.”

Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket

Click thumbnails for full-size. Thanks to member hobbes_pwn for finding these.

By ,
Copyright © 2012 ProjectEgo.net. All rights reserved.
Fable, The Lost Chapters, Fable II, Fable III, Fable: The Journey, Fable Heroes (c) Lionhead Studios and Microsoft Game Studios
ProjectEgo.net is an unofficial Fable II fansite and therefore not endorsed by Lionhead Studios or Microsoft Game Studios